![]() Your most recent log file where the issue was present: I just expected game to keep going smoothly maybe some lag here and there when i started actually adding more power stuff and magic stuff but i havent added anything reeally this whole time ive just been flattening land Steps to reproduce: i dont know if something was added to world thats crashing it or what but the only new thing that i can see that i know i made would be smelted ore to ingots so i wouldnt know how to even reproduce this What you expected to happen: nothing had problems but then i moved those in new house and ever since then i just get random crashes, sometimes immedately sometimes after 10 minutes but i will say the times it crashes most frequently are probably when the generator is on but that might be just luck not the issue since when i look at the logs it says it might be this and ae2. dont have much on map rn just generator, 2 macorators, and 2 electric furnaces all from ic2. ![]() Game was working fine for first couple of days ive been playing then i moved houses. for 1.8.9), please don't open an issue for features that have not been announced as "finished" or "working". If you are using an unreleased version of Ender IO (e.g. Otherwise, delete this line and add your description here. The energy consumed is dependent on the elements to be fused: the heavier the elements to be fused, the more energy is consumed.Note: If this bug occurs in a modpack, please report this to the modpack author. The slots on the right and on the left are for the elements to be fused. In the middle is a line at the top that shows the energy storage of the chamber, and below are three slots. On the right side are three tabs: the first shows the energy storage of the Chamber, the second shows a short description of the Fusion Chamber, and the third is to support the authors. To use the chamber, right-click anywhere on the multiblock to open the GUI. The chamber has also a storage for 100,000 RF. This can, for example, done by means of generators of BuildCraft (shown in the picture). ![]() In order to operate the Chemical Fusion Chamber, RF energy has to be supplied. The Chamber requires 241 Tungsten Platings and 181 Fusion Walls. To build this structure, the player must buy or craft the Fusion Chamber Blueprint and generate the hologram of the chamber with the Blueprint Projector. It is a method to produce rarely or not collectable elements. Or two Iron (Fe) (atomic number: 26) into one Tellurium (Te) (atomic number: 52). The Chemical Fusion Chamber is a 13x5x13 (width-height-depth) multiblock structure added by MineChem which allows the player to fuse two identical or different elements together to form an element with the sum of the atomic numbers.įor example two Hydrogen (H) (atomic number: 1) can be fused into one Helium (He) (atomic number: 2), and then two helium into one Beryllium (Be) (atomic number: 4). ![]() A Fusion Chamber with connected Stirling Engines from BuildCraft for energy supply. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |